![]() Global doors can now be created with the new door commands, by using "DoorManager" as the parent object.Īction support has been added to Doors and Revolving Doors: If people are having problems using the OpenGL renderer (such as crashes), this should fix that.ĬustomDoorComponent (used with CreateCustomDoor) If you want to use DirectX, delete your ogre.cfg file (if one is there), and run Skyscraper again, choose DirectX. I've managed to fix the DirectX renderer for the Windows builds of Skyscraper. Doors now support an AutoClose function, this can be set by the new SetAutoClose command, and doors also can be moved by using the MoveDoor command (this is normally used when creating custom doors). This also means that the elevator door code supports rotating doors (like standard doors), but this hasn't been used yet. For this to work, the core elevator door code was moved out into the DoorSystem files, and now both Elevator Doors and standard Doors use this shared code. This build has major changes, mainly introducing the new DoorSystem code that allows creation of advanced doors, such as sliding doors and multi-component doors (like elevator doors). ![]()
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